Sunday, 12 May 2013
three - Mizu village
Environment concepts for samurai action adventure - three; these environments were created with the intent to convey a mood for a setting. The point is to create user immersion - so the audience could project themselves into the environment. A friend pointed out that color is attributed to how an individual perceive it, based on the individual's memories, but this is solely an opinion.
Tuesday, 16 April 2013
[NEW!!] ///// cubic ///// - explorations : sketches/explorations
Sunday, 14 April 2013
three - Ichi and Ni concepts
Some minor changes were made during the final part of the process. These are 2/3 of the brothers -three- they each are designed to fulfill the varies roles that complete a proficient warrior. They require each other to function.
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